Sharing is caring!

Google had concerns about the security of Adobe Flash Player and warned Chrome users that the software will be blocked by default in the next major Chrome update. The company has talked in August about its plans to use HTML5 by default because it’s safer and more efficient and the Flash-blocking feature was introduced in the beta version of Chrome 56. Now, the stable version is available to everyone.

Back in August, Google said that “Today, more than 90 percent of Flash on the web loads behind the scenes to support things like page analytics. This kind of Flash slows you down.” Also, the reason why Google prefers HTML5 is because it’s “much lighter and faster, and publishers are switching over to speed up page loading and save you more battery life.”

In September, Google has released Chrome 42, which required users to click on Flash content to activate it, but the option to disable Flash content altogether was brought in December and it was available to only 1% of users. The latest Chrome 56 enables HTML5 by default, which means that all Flash content will be disabled by default, but users who will visit a site for the first time can give permission to Flash Player… to play Flash content. “Flash prompting will only be enabled for sites whose Site Engagement Index (SEI) is below a certain threshold,” said Google. When Chrome 55 was released, prompts appeared only for sites “where the user’s SEI is less than one. That threshold will increase to 100 through October 2017, when all Flash sites will require an initial prompt,” Google has specified.

Chrome 56 doesn’t come only with the new HTML5 by default, but it also prepares users for the arrival of Bluetooth support for web-based applications. Also, the new version of the browser fully supports WebGL 2.0, which will allow users to see richer 3D games.

Every techie needs a pair of sick headphones. Neurogadget recommends these Audio Technica Professional Studio Monitor Headphones for both their quality and their cool-factor.