A lot of brands and developers were quick to grab piece of the VR pie, assuring themselves and entrance in a potential gold mine. The apparently prosperous virtual reality market already has a few solutions ready to roll for eager consumers that want to get right to the VR action. Among them, we have the Oculus Rift, which is optimized for PC VR gaming, and the PlayStation VR which obviously caters to the needs of PlayStation players.
A closer look at both devices will tell us which device is better equipped for this first VR generation, and also give undecided customers another perspective on the two. Let’s see what those buying either the Oculus Rift or PS VR can expect.
In the current state of the evolving industry, no VR headset will be convenient. Or, in other words, all VR headsets will make you look silly and won’t necessarily be the most comfortable to wear for long periods of time. Some do better than others, however, and the PS VR puts up a valiant effort to make users feel less goofy. The lights on the headset add for a nice touch, while the device weighs 600g. Less impressive in design, the Oculus Rift is way lighter with 470g.
The Oculus Rift picks up in performance however, with a 1200 x 1080 resolution for its displays, while PS VR features a slightly smaller display set of 1080 x 960.
The PS device has a tremendous advantage in the fact that is supports PlayStation itself. This can allow players to effortlessly plug in the headset and enjoy a VR session without thinking of required specs.
For some, this can be easily replicated on the PC with Oculus Rift, but most average consumers can’t afford the best PC hardware that will be compatible with the headset. With at least 8 GB RAM required and a GTX 970 graphics card from NVIDIA, VR isn’t quite in the reach of some consumer classes.
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