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There’s been an ongoing debate about what’s better – Flash or HTML. And, both sides have argued their points on why theirs is better than the others. Of course, this doesn’t help the average user who has no understanding of why Flash is better or why HMTL is better. They don’t know what either one of these “programs” can do for them.

Here’s a look at both programs to hopefully end the debate entirely.


There are three major companies that came together in 2004, establishing the WHATWG group, to control HTML5, and they are:

  • Apple
  • Mozilla Foundation
  • Opera Software

There’s no doubt that Adobe’s Flash has a market advantage. After all, it’s been used for years. HTML5 has about a 40 percent of the market, but many popular websites like YouTube, Blip.TV and Vimeo are using HTML5.

Why HTML5? It’s an open format concept, which means tool developers can use it – all in the effort of converting from Flash to HTML5. Oddly enough, Adobe Edge uses HTML5.  The first HTML5 generation tools such as Hype makes it easy to use HTML5, but it’s still more difficult to use than Adobe Flash Player.

Adobe Flash Player

Adobe Flash has a nearly 100 percent penetrate rate and, it may be because it’s been released since 1996. Many manufacturers and developers use Flash Players such as:

  • Mac OS X
  • Windows
  • Nintendo Wii
  • PlayStation 3
  • Google TV

The differences between these two is that Adobe Flash Player is the sole property of Adobe Systems. It is not an open-source software for everybody to use.

Adobe is plagued with CPU performance problems. Many users have complained Adobe failed to include GPU when rendering information, putting additional strain on a device’s CPU. However, as the program became more established, the company handled the problem by including a faster code execution, using ActionScript 3.0 over the 2.0 version. It’s 10 times better than before, but websites that use the 2.0 version won’t get better performance.

Here’s a closer look at the two so that you can see how different they really are from each other:

  • There are more than 100,000 titles that use Adobe Flash; HTML5 games still don’t surpass the hundreds.
  • HTML5 may have 800 million users, but Adobe Flash has two million users.
  • Adobe Flash is on one SWF; HTML5 needs several files.

They don’t even function similar and have differing capabilities.  HTML5 must have a browser to run and doesn’t always address audio content and has limited 3D support. Adobe Flash isn’t dependent upon browsers and can be installed as a plug-in for browsers. It’s also limited to 3D support, but not near as much as HTML5.

There are several factors to consider when you take into consideration the efficiency of the program – two key factors include the platform version and platform running them.

  • HTML5 did better on Mac systems compared to Adobe Flash.
  • Safari wouldn’t run HTML5 videos but did run Flash’s videos.
  • Flash did better than HTML5 on other browsers but it depending on the Flash version

When it comes to security, HTML5 provides users with the option to “View Source”; Adobe Flash has several levels of protection as well as encryption that ensures it’d be difficult to hack an Adobe Flash game.

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