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Radeon™ RX 480 vs GeForce GTX 1080 Comparison in VR Performance 

Virtual Reality (VR) is going to be the next best thing, with VR systems slowly gaining ground in the tech market. So if you’re in the market for a graphics card, you should pick one that has VR capabilities.

AMD-Radeon-RX-480

Two of your available options are AMD Radeon RX 480 and NVIDIA GeForce GTX 1080. The difference in price and VR performance between the two is quite noticeable, with the Radeon RX 480 taking the lead. It is marketed at a price point of $200 that brings a premium VR experience. Does that mean NVIDIA GeForce GTX 1080 can’t compete?



Moor Insights & Strategy’s principal analyst Patrick Moorhead says that the “Radeon RX Series has the potential to propel VR-ready systems into retail in higher volumes, drive new levels of VR content investment, and even drive down the cost of VR headsets”. This is mainly due to their architectural improvements, and first 14nm FinFET process technology in the industry.

With AMD Radeon RX 480 on the market, we can expect more affordable VR-ready desktops and notebooks that are accessible to consumers in retail. Considering the price of the Radeon RX series graphics card, OEMs will be able to build VR-ready devices that are competitively priced.

This would also pave the way for adoption of PC VR Technologies by mainstream consumers, and an increase in VR development and technology. This will significantly increase developer interest across the ecosystem, resulting in the development of applications suitable in entertainment, education and productivity. It is highly likely that developers would capitalize on the growing popularity of virtual reality.

But the most significant effect of the Radeon RX Series is the reduction of the cost of entry to the VR. As developer interest on the technology increases as well as consumer adoption, production of HMD would also increase, resulting in a lower cost of entry in the VR ecosystem.

How can NVIDIA compete?

For a GPU to produce a VR display that doesn’t induce dizziness, it has to produce smooth 90 frames per second for each. Both the AMD Radeon RX 480 and the NVIDIA GeForce GTX 1080 meet the requirement, but the latter comes with a host of new VR-specific rendering techniques.

NVIDIA’s Pascal GPU architecture features Single Pass Stereo and Simultaneous Multi-Projection that render windows for both eyes, so you can see the virtual reality world simultaneously. At the same time, it reduces the size of those windows to minimize the time spent in graphics rendering. When these features are built into games, the framerate of game titles will be doubled. It is definitely worth discovering the power of the NVIDIA GeForce GTX 1080.

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