Tales of Zestiria is one of the more controversial games in the Tales series. Among the things criticized about it, one of the most major is is worldbuilding and lore, which falls apart under almost any scrutiny.
Tales of Berseria, which comes out this August in Japan and early 2017 elsewhere, is a far-distant prequel to Zestiria, set in the same universe. This could be cause for concern. However, it is possible Tales of Berseria will actually fix the previous game’s lore.
Here are a few possibilities.
Malevolence is the central problem in Zestiria, a poorly-explained negative force that creates monsters known as hellions. Berseria doesn’t include malevolence or hellions, but it features a sickness called Daemonblight that turns humans into monstrous beings called daemons.
It’s not certain yet that daemons are the predecessors to hellions, but if they are, their origins could clear up a lot of the confusion surrounding malevolence.
Zestiria features a dungeon called Artorius’ Throne. Why? No one knows. Artorius is not explained within the plot at all.
However, Berseria’s protagonist Velvet seeks revenge against a “savior” named Artorius, and one trailer shows Artorius’ Throne. This could be a sign that it will pick up Zestiria’s abandoned worldbuilding and flesh it out.
3. Angels of Death
Partway through the game, Zestiria reveals that some seraphim are known as “angels of death,” seraphim whose blessings actually bring misfortune. This is a cool idea… that is never expanded upon at all.
One of the key characters in Berseria, Eizen, is nicknamed “The Reaper,” also called “The God of Death.” Depending on the translation, this could mean he too is an “angel of death,” and we’ll finally learn more about the concept.
Without going into spoilers, Eizen himself is involved in a Zestiria side quest. Despite being important to one party member’s motivations, this quest is pushed into the background, leaving Eizen’s backstory one of Zestiria’s many loose ends.
Since he is an important character in Berseria, it will almost certainly handle that.
One character in Zestiria has a gun called Siegfried. Not only is Siegfried critical to the plot, it’s also out of place, since the rest of the world has a fully medieval setting.
Why does this gun exist? How does it work the way it does? Where did the character get it? None of these questions are answered, but since the character who wields Siegfried was a contemporary of Eizen’s, we may learn its origins in Berseria.
Tales of Zestiria’s lore has a lot of holes, but maybe Tales of Berseria will fill them in. What do you think?
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