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Fallout 4’s Survivor Mode, a beta version which started off as a base game with stronger combatants will run on Fallout after the 1.5 Update. This mode was designed by Josh Hamrick and Jon Duvall who changed it so that it will force the users to act in a different manner then they would in the game.

It’s a more brutal combat sort of mode, where users have to think very well before going into battle. It has a slower pace that allows players to explore the surroundings and it no longer allows them to hoard items so that they will think twice about weapons and armour.

Furthermore, it allows players to press pause when they find a bed so that their characters could sleep, the Fast Travel option has been eliminated and the damages that come from attacks have increased, therefore a great amount of attention and care has to be paid to health because a character can get a number of illnesses or get crippled during fights.

It’s important to know that this Mode is not quite that compatible with 1.5 versions of Fallout 4 and players should opt for the beta to play it. For those who don’t know how these are the instructions: go to game properties in the Stem Library and chose the 1.5 beta update which you will find in the Betas panel.

Alongside the Survival Mode, the update will bring fixes to the various quests in the game and to the Workshop Mode and support mods may be added later for the Creation Kit and

The update is expected to arrive in 2 to 3 weeks for PCs, and a week after that, a patch will be sent to PS4 and Xbox One.

Here are some of the fixes featured in the update: the robot workbench camera that wasn’t moving right after cancelling the menu works now, Ada can now travel to an assigned settlement, robots can be settlement vendors and many more.