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King has released a software package that can be installed on Windows, Mac OS X, and 32-bit Linux, and with it, developers are able to create games for these formats, as well as for iOS and Android, or web-based HTML5. The software doesn’t have hidden costs, fees or royalties, but the games that will be created with Defold will be stored on its servers.

The reason why the games are stored on Defold’s servers is because King designed this engine “to be a complete turnkey service, including collaboration tools and storage”, but the company might change this and let users to choose other storage providers. Currently, Defold is in beta, but King updates it and regularly in order to make it better and better. The developers will need community’s help in order to make Defold better, “by creating tutorials, by finding bugs, improving the documentation, and much more. And since King uses Defold internally, every day – the better the engine gets, the happier our internal developers will be.”

The original creators of Defold are Ragnar Svensson and Christian Murray, who worked on it since 2007, but they sold it to King in 2014, which used it to create Blossom Blast Saga and other titles. With Defold can be created 2D games, but it supports 3D development as well. The problem is that the game creators will need to do “a lot of heavy lifting yourself”. In the near future will be brought improved support for 3D creations and those who want to learn more about Defold will find the list of features on the official website (

Defold isn’t the only game engine on the market. Free software packages have been offered by Unity and Unreal Engine for years, Amazon has launched its Lumberyard engine, which is also free, while CryEngine V brought a “pay what you want” model.

As for the Candy Crush game, the version for the Windows 10 devices has received a new update three weeks ago, which brought 15 new levels.