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Sony will release its first Virtual Reality headset which will be fully functional with the PlayStation 4 console. The PlayStation VR was codenamed “Project Morpheus” and unfortunately, it doesn’t have a confirmed release date, and Sony refuses to give us more information about this headset. However, the game developers have prepared over 100 titles for this device and there are many people who can’t wait to play them on the PS VR. Anyway, before Sony will release it, those who are interested to purchase it should know a few things about the PlayStation VR.

Gamespot has said that “Virtual reality is poised to be one of the biggest trends of 2016, and while Microsoft has its HoloLens VR/AR device, it is still very much early days for it and its gaming implications are still unclear.” On the other hand, Xbox Phil Spencer is convinced that Minecraft will be played by many people who will buy a VR headset, but until now, nobody has bought a copy of the VR version of this game. Spencer doesn’t care if the Minecraft fans will play the game on Xbox or on Sony’s PlayStation VR console, but he hopes that “Sony has success with what they’re trying to do because I think it’s good for our industry as innovations like VR take off. But for me, and where we are with Xbox, my bet is putting the development tools in the hands of literally millions of people who can go on Windows and start building their own VR experiences is likely to lead to faster content innovation than a closed ecosystem would”.

Rumors say that the PlayStation VR will be released in the first quarter of 2016, although Sony has sent out invites to a PlayStation VR-focused event which will take place on 15 March 2016, in San Francisco, California. Most likely, the company will announce the official release and price of the VR headset, which might come with VR-enabled gloves that would be used for manipulating virtual reality easier.

Sony has unveiled a prototype of the PS VR at GDC’15 and the device had an OLED 1920×1080 pixel display (with a resolution of 960×1080 pixels per eye) supporting an RGB subpixel matrix, which can show content at 120fps and has a field of view of 100 degrees. Some of its features include 6DOF head-tracking, stereoscopic 3D, and it can be connected to a TV.