Microsoft has prepared a new VR version of the famous block-building game for the Oculus Rift device that will be released at the end of this month. Minecraft is a very addictive game for PC, but when it will be played in virtual reality, the gamers will be amazed by the generated landscapes, their diversity, the mountains and other elements. Back in September, Palmer Luckey, Oculus’ founder, has announced that Minecraft will be played on the Oculus Rift and the fan community has created a java version of the game. And in parallel, Mojang, the original developer, has been working on the VR version.
Mojang’s Tommaso Checchi declared that they got it running in 2014, “but then we had to go through and make the game actually work VR. It’s hard to hit a balance where the game is comfortable but still feels perfectly like Minecraft, and you can still play with other people on the same server. VR has one problem – it’s hard to pull off an experience where you can move and rotate freely in a vast open world.”
Microsoft has organized the Xbox spring showcase, which took place in San Francisco and with this occasion, the company has showed off the potential of VR Minecraft. When putting on the headset, you’ll enter a 3D world with blocks, but some players have complained that the experience has caused them seasick, but they managed to keep the unpleasant sensation under control, by blinking or looking away.
Markus Persson, the founder of Mojang, has assured that the team has improved Minecraft, saying that “We changed the movement: how you jump and turn, how swimming feels and how hit reactions affect the screen. And we had to change the way boats and mine carts worked too.” One of the problems that the developers have tried to fix is related to the dimly lit caves, which make the players sick when moving around in the darkness.
When playing Minecraft with a VR headset, the player finds himself immersed in the blocky environment and he can look in all directions, feeling like the objects are real and he’s part of the landscape. It will be hard at the beginning, when trying to open a chest or doing other things, because the player will need to get used to directing the cursor with their heads.
The problem with the VR version of Microsoft will be the absence of keyboard input, which means that the players won’t be able to communicate via text chat. It isn’t known when the game will be released to Oculus Rift, but for now, there are many problems that must be solved until the developers will be able to provide a good VR experience.